

Put all custom files for a given game into `ux0:/data/chocolate/pwads/`, where `` is `doom` for all Doom games, `heretic` for Heretic and Shareware Heretic, `hexen` for Hexen and `strife` for Strife, then use the `Custom` tab in the launcher to select any custom content you want. # Loading PWADs (and other custom game files) \* included in `data.zip` for the latest Vita release | Strife | `strife1.wad`, optionally `voices.wad` |
#Chocolate hexen download download#
| Heretic / Shadow of the Serpent Riders | `heretic.wad` | Download the chocolate doom music pack configuration files from the link below (Clone or download -> Download ZIP). | Final Doom: The Plutonia Experiment | `plutonia.wad` | Provided by: chocolate-hexen2.2.1-2.1amd64 NAME chocolate-hexen - historically compatible Hexen engine SYNOPSIS chocolate-hexen OPTIONS DESCRIPTION Chocolate Hexen is a port of Raven Software's 1995 game 'Hexen' that aims to behave as similar to the original DOS version of Hexen as possible. | Final Doom: TNT Evilution | `tnt.wad` | To play a game from this list, copy the corresponding files to `ux0:/data/chocolate/iwads/`.

The branch is now obsolete: v2-branch followed on from raven-branch.

#Chocolate hexen download code#
The branch was started following the resolution of the source code licensing issue with the Raven code. * Circle: save settings and exit launcher / cancel selection when in file select dialogĬontrols for a particular game can be viewed and changed in the `Buttons` and `Input` tabs. raven-branch was a branch in the Chocolate Doom Subversion repository that integrated the source code to the Raven games Heretic and Hexen into the Chocolate Doom code base. * Start: save settings and launch the game you have selected in the `Game` tab (in single-player mode) Chocolate Doom for macOS (unified package, supports all four games.) Chocolate Doom source code. hhexen-gl -width 1024 -height 768 A partial list of supported options is available using the '-help' option. Currently, varying screen widths/resolutions are only supported in OpenGL mode. You can also read the release notes for this release to find out what's new, along with this, an autobuild of the port can be found here. Remember, though, that the -file option makes the engine to load extra wads: you always need hexen.wad as the base wad. Copy any supported IWADs (see below) you have to `ux0:/data/chocolate/iwads/`. Click below to download the latest release of Chocolate Doom ( version 3.0.1 ). Extract `data.zip` from the latest release to root of memory card (`ux0:`).ģ. fixed texture corruption in Hexen and Heretic introduced in r3 Ģ. Chocolate Doom aims to accurately reproduce the original DOS version of Doom, Heretic, Hexen, and Strife in a form that can be run on.
